Tuesday, 5 January 2016

A Father, a Dying Son, and the Quest to Make the Most Profound Videogame Ever


A Father, a Dying Son, and the Quest to Make the Most Profound Videogame Ever
Ryan Green began working on "That Dragon, Cancer" in November 2012, as his 4-year-old son Joel struggled with a rare and aggressive form of cancer.

January 5, 2016 at 06:44PM
via Digg http://ift.tt/1Z2RNXx

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